Encourage students to practice piano, or any other instrument, and complete goals in this fun and effective year-long practice incentive program. Using solid instructional design theories, Where in the World is Mr. Arpeggio? ™ motivation program encourages and rewards students at just the right intervals while creating enthusiasm for piano and instrument lessons.
Students are transforming into superheroes to find an international villain, Mr. Arpeggio, who is traveling the world stealing music terms and symbols. Students practice and complete goals set by the teacher to earn squares on the giant game board (2 ft x 3 ft) hung in the studio.
Visting each destination only once, music students must visit all 20 countries to collect postcards. The back of each card provides an interview or information about the composer, music history, music concepts, and subtle clues to Mr. Arpeggio’s whereabouts. In addition, students learn more about world geography and gain an understanding of each composer’s nationality.
Each student’s goal is to finish the game during the year. Because they choose their path in the game, students are not able to easily see who is in the lead. However, competitive students may be motivated to finish first. They will ask who is first or if anyone has found Mr. Arpeggio yet, and teachers may add a competitive aspect to the game by awarding a prize for the top finishers.
Teacher and parent-approved! Both teachers and parents have noticed increased practice and results with this motivation program!
22 color postcards, assignment book with answer pages, a place to track where students have been on the game board, and assignment pages. Each student will need one student kit.
Your students will be excited to move their character on the board and see their progress in this incentive program for piano lessons or any music student.